This change doesn't affect all as there are some characters that still do not speak in their native language (e.g. Characters include Lili who now speaks French, Eddy and Christie speaking Portuguese, Leo speaking German and Miguel speaking Spanish. Unlike previous installments, certain characters who originally didn't speak in their native language, now do. The console release of the game will feature over 50 characters, this includes the return of Kunimitsu, Michelle Chang and Prototype Jack from the original Tekken, Angel and Alex from Tekken 2, Tiger Jackson, Forest Law and Ancient Ogre (originally known as just Ogre) from Tekken 3, as well as Tekken 4's Combot who can be customized with various moves from other characters. She retains her fighting style of Chinese Kenpo, with added Lucha Libre moves. The game also introduces a masked character named Jaycee who is in fact Julia Chang's alter-ego. Devil Kazuya from the original Tekken also makes an appearance but as an in-game transformation of Kazuya and Unknown from the original Tekken Tag Tournament also reappears as the unplayable final boss. Characters įurther information: List of Tekken charactersThe arcade version features all 41 playable characters from Tekken 6 (including Panda except now with her own character slot) along with Jun Kazama from Tekken 2, True Ogre (known in-game as just Ogre) from Tekken 3 and Jinpachi Mishima from Tekken 5 all with updated character designs. The Wii U version will also feature exclusive content such as Mega Mushrooms from Nintendo's Super Mario series, possibly as a separate mode or option. Since Tekken Advance marked the franchises debut on Nintendo platforms, Tekken Tag Tournament 2 marks the first time the Tekken franchise appears on a Nintendo home console. However, at E3 2012, it was announced that Tekken Tag Tournament 2 would come to the Wii U, which was already going to come to the PlayStation 3 and Xbox 360. Originally, when the Wii U console was first shown at the E3 2011 in Los Angeles, Namco announced that they would develop a Tekken game exclusively for the Wii U, which was untitled at the time. It is more of a "dream match", giving fans the opportunity to play as almost every character in the series up to that point, including some of those that had apparently been missing in the main Tekken storyline, in addition to the character roster of Tekken 6. The story is still unrevealed as of September 2012. Unlike the original Tekken Tag Tournament, Tekken Tag Tournament 2 features a storyline, although it is still not canon. The game also features various items that can alter the gameplay, ranging from weapons such as firearms and hammer hats to superficial items such as specialized KOs, and also allows players to customise their fighters with various accessories. Along with returning modes such as Arcade, Versus, Team Battle, Time Attack and Survival, a new mode called Fight Lab allows players to train a Combot through various challenges. The game features various modes, allowing players to choose between 2 vs 2, 1 vs 1 or 2 vs 1 battles, options for four players to play in a single match, and various online modes. As the opponent falls, the tag partner is waiting at the bottom to continue the combo. An example of the system shown in Famitsu has the player slamming his opponent into wall, which breaks and the opponent goes flying, landing in a new area where the fight continues. The game features a "stage gimmick" system. įeatures suggested by Harada include recording in Practice mode as well as a Tutorial to bring new players into the fold more smoothly than has been possible in the past. Character-customization is also be featured, similar to past Tekken games. The game also inherits gameplay features from Tekken 6, such as "Bound" hits (hits that slam an airborne opponent to the ground and stun them so combos can be extended) and walled arenas. Tag combos (referred to as "Tag Assaults") can now be done simultaneously with both characters participating in the combo at the same time. New techniques include combined tag throws which, if timed properly, can be escaped from. The gameplay expands on the tag mechanics featured in the first Tekken Tag, allowing for extended tag combos and combined moves. If time runs out, the player who has the most cumulative life remaining amongst their fighters wins the round. If the life bar of either of a player's fighters runs out, that player loses the round. At certain points, an inactive character's life bar may flash, giving them a temporary boost in strength if they are tagged in. Players are able to switch their fighters out at any time, allowing the inactive character to gradually recover some life they might have lost. As in the original Tekken Tag Tournament, matches involve each player selecting two fighters to fight with.
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